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The Junkyard

research imagery – manipulate imagery to produce design

We held a big, all-day workshop where many of the young people got together to work on scripting, illustration design, performance and recording, sound design, coding and marketing.

One small team worked to design things like the app logo, the Junkyard and the things in it with David’s assistance and advice.

They also worked on designing the toxic organic spider that Pye discovers in the old wooden outhouse in the Junkyard.

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Publicity

articles on news websites – print articles – front page news

App Launch Event

pye cutout – lighting – venue decoration – game themed cakes – excited young people – proud parents – delighted funders – press

Coding

testing Kwik – accessible coding – mentoring ability

Dialogue and Soundscape

record dialogue – add post-production effects – create soundscapes for scenes

Story and Game Development

brainstorm ideas – talk them through – shape ideas – share with other groups – review – structure and flowchart – script

Design The City

discuss commonweal’s ideas for the city – research – print – cut and paste – mood board

Pye’s Secret Workshop

mindmap ideas for pye’s workshop – design and draw the background – design and draw items for hidden object game

Choosing a Voice

learn about using tenses and voices in creative writing – evaluate and discuss – choose a voice for our game

Character and Story

design the city – develop the lead character – outline the story

Project Launch Event

what is a gamebook – choose a genre – what is that genre about – create a world for your story – create a main character for your adventure

What is a Gamebook

find out about gamebooks – try some out – decide what ours should be